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N3 just mindless mashing
By Andy Barratt -- WHAM! Gaming
Fri, August 25, 2006


The fog of war 'N3' style.

It was inevitable I suppose. It’s almost a no-brainer for a title so early into a next-gen console’s lifespan to concentrate seemingly entirely on the eye candy, rather than the gameplay. After all, the 360’s pixel power is the most obvious evolutionary leap from its predecessor, and no doubt it’s what turns the most heads in magazines and video game stores. Ninety-Nine Night’s existence almost singularly hangs on its ability to display seemingly unlimited foes on screen at one time. Impressive for sure but despite the numbers, it’ll never be enough.

Ninety-Nine Nights (or N3) is an unashamed button masher in the Dynasty Warriors mould, pitting your hero (from up to seven choices with supposedly different traits and strengths, though only one character is available at the start) and paltry army against and insurmountable opposition. Sure, there’s a story, but it’s not important really. In fact, the narrative, by way of mid battle cut scenes does more to hinder the flow of the gamer than grant its purpose.

No, just hack, hack and hack your way through the maps, eventually meeting the level end boss and take them down. Great, huh? There really is nothing new here, other than the graphics. But even Capcom’s recent 360 zombie tread ‘Dead Rising’ runs the same gauntlet of overwhelming on-screen carnage and uses it as an aside rather than the sole reason for existing.

To be fair for a moment, on-screen population been a complaint of mine for years when playing console ports of PC games. Military FPS franchises like Medal of Honour or Call of Duty flourished on desktop hardware, immersing the player amongst endless fellow soldiers. However, their console brethren would have you believe that it only took five or six grunts to take the beaches of Omaha, because that’s all the hardware could handle.

And whilst turning up the soldier count of the Normandy landings would do nothing but enhance the gaming experience, N3 doesn’t back the body count up with the extra dimension in gameplay. Hacking through endless streams of all encompassing enemies might seem like an impressive feat, but when all it boils down to is brainlessly thrashing one or two buttons in the process, often losing sight of your character and what direction you’re facing thanks to the throng, it really doesn’t seem so impressive after all.

Sure, the Dynasty Warriors style is all about button mashing. I get that. I also get the fact that turning the visuals up to 11 can be a good thing. But for me it’s simply not taking the gaming experience to the level promised by next generation technology.

WHAM! Rating:
5 out of 10
ESRB Rating:
M (Mature)
Official Web Site: